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AI Insights · Timothy · April 2025

Top Boxing Games on iOS in Czech Republic: Q1 2025 Performance

Explore the performance trends of the top 5 boxing games on iOS in the Czech Republic during Q1 2025, including downloads, revenue, and active users.

Top Boxing Games on iOS in Czech Republic: Q1 2025 Performance

In the first quarter of 2025, the top boxing games on iOS in the Czech Republic showcased varied performance metrics. According to Sensor Tower data, these games experienced fluctuations in downloads, revenue, and active user engagement.

MFC - Midnight Fight Club from MIDNIGHT GAMES S.R.L. saw its weekly revenue peaking at around $30 in late January, with a notable drop to $7 in early March. Downloads were highest mid-January at 186, and active users increased from 110 at the start to a peak of 234 in mid-March.

Real Boxing 2 by Vivid Games S.A. had a stable revenue throughout the quarter, with a peak of $128 at the start, and a resurgence to $115 in March. Downloads fluctuated, starting at 273 and dropping to 70 by quarter's end. Active users declined from 417 to 117.

I, The One - Fighting Games by Azur Interactive Games Limited maintained steady revenue around $5 weekly, with a slight increase to $8 in February. Downloads decreased from 187 to 24, while active users fell from 441 to 88.

Boss Fight. from BoomBit, Inc. experienced no revenue for most of the quarter, with a $37 spike at the end. Downloads were modest, peaking at 115, and active users showed consistent engagement, peaking at 594 in mid-March.

Finally, Boxing Star: Boxing Fight Game by THUMBAGE saw a revenue spike to $114 at the end of March, with downloads decreasing from 41 to 6. Active users began at 78, peaking at 278 in January, and ended at 29.

For more in-depth insights, visit Sensor Tower's comprehensive data analysis.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025